"In the beginning of Diablo, a player had two buttons: left and right mouse click," D2R Items. "To gain access to many different abilities, players use hotkeys for rapid remaps of the two mouse buttons. With a controller, this was altered to not change the map, rather, to let buttons directly enable the abilities. Then, we show these abilities in a similar manner to Diablo as a tray in the lower section in the HUD."
In terms of movement, Diablo on consoles controls different than its PC counterpart. On PC players click a location and the game directs the player's character to the location. However, on consoles, Blizzard would like players to control their character's movements via the thumbstick.
Blizzard made this happen by cutting off the game's navigation for consoles. This allows players to move in a way "the game would have never had you follow it before." This allows it much more easy to avoid enemies.
Looting also underwent serious modifications compared to the PC version. Instead of holding down a button to see loot lying around and then clicking to grab it the console version shows objects on the ground to players nearby. Instead of clicking, players can simply walk across the items at a slower pace to pick them up, "making the looting experience inexplicably more flexible and less complicated," According to Gallerani.
Diablo 2: Resurrected releases on the 23rd of September on Xbox, PlayStation, Nintendo Switch, and PC. It comes at a time when Blizzard continues to work on the allegations in an unnamed state of California lawsuit that accuses Activision Blizzard of fostering a "frat boy culture" of harassment and discrimination against D2R Ladder Items Buy.